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Volurama 1.1

Volurama Volurama 1.1

Screenshots of Volurama

Volurama Publisher's Description

Capture volumetric panoramas with a phone, render on Windows or Mac

1. Capture a short video (~10 seconds) of a scene using an iPhone. Move the camera in a square or circle to capture from different points of view.
2. Process the video with Volurama on Windows or Mac. Volurama creates a 3D model of the scene from your video. Unlike other NeRF systems which process in the cloud, you maintain control of your data by rendering locally.
3. Render the scene from the point of view of a moving virtual camera to create professional looking effects, or render 3D VR video or holograms for glasses-free 3D displays such as the Looking Glass Portrait.

What can you do with a volumetric panorama and a virtual camera?

- Photorealistically simulate camera motions that would typically require expensive hardware, such as dolly, boom, and orbit.
- Render VR180 (stereoscopic 3D) video. Create 3D VR photos and videos using only a phone.
- Render holograms for the Looking Glass Portrait.
- Export point clouds with up to 10 million points.

State of the art 3D geometric computer vision engine
- Automatically estimates camera motion using structure from motion and non-linear least squares optimization.
- Learns a panoramic (unbounded) neural radiance field model capturing the 3D structure of the scene and view-dependent phenomena.
- Proprietary structure from motion and neural radiance field engine developed over several years by Lifecast.

What's New in Version 1.1 of Volurama

Version 1.1
* Fixed a bug where rendering sometimes used CPU instead of CUDA
* Default path for ffmpeg fixed on ARM Mac
* About dialog shows Torch device (CPU or CUDA)

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